suricata
tree.h
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1/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
3/* $FreeBSD$ */
4
5/*-
6 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
7 *
8 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
21 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
22 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
23 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
24 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
29 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32#ifndef _SYS_TREE_H_
33#define _SYS_TREE_H_
34
35#if defined(__clang_analyzer__)
36#define _T_ASSERT(a) assert((a))
37#else
38#define _T_ASSERT(a)
39#endif
40
41/*
42 * This file defines data structures for different types of trees:
43 * splay trees and red-black trees.
44 *
45 * A splay tree is a self-organizing data structure. Every operation
46 * on the tree causes a splay to happen. The splay moves the requested
47 * node to the root of the tree and partly rebalances it.
48 *
49 * This has the benefit that request locality causes faster lookups as
50 * the requested nodes move to the top of the tree. On the other hand,
51 * every lookup causes memory writes.
52 *
53 * The Balance Theorem bounds the total access time for m operations
54 * and n inserts on an initially empty tree as O((m + n)lg n). The
55 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
56 *
57 * A red-black tree is a binary search tree with the node color as an
58 * extra attribute. It fulfills a set of conditions:
59 * - every search path from the root to a leaf consists of the
60 * same number of black nodes,
61 * - each red node (except for the root) has a black parent,
62 * - each leaf node is black.
63 *
64 * Every operation on a red-black tree is bounded as O(lg n).
65 * The maximum height of a red-black tree is 2lg (n+1).
66 */
67
68#define SPLAY_HEAD(name, type) \
69struct name { \
70 struct type *sph_root; /* root of the tree */ \
71}
72
73#define SPLAY_INITIALIZER(root) \
74 { NULL }
75
76#define SPLAY_INIT(root) do { \
77 (root)->sph_root = NULL; \
78} while (/*CONSTCOND*/ 0)
79
80#define SPLAY_ENTRY(type) \
81struct { \
82 struct type *spe_left; /* left element */ \
83 struct type *spe_right; /* right element */ \
84}
85
86#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
87#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
88#define SPLAY_ROOT(head) (head)->sph_root
89#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
90
91/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
92#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
93 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
94 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
95 (head)->sph_root = tmp; \
96} while (/*CONSTCOND*/ 0)
97
98#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
99 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
100 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
101 (head)->sph_root = tmp; \
102} while (/*CONSTCOND*/ 0)
103
104#define SPLAY_LINKLEFT(head, tmp, field) do { \
105 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
106 tmp = (head)->sph_root; \
107 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
108} while (/*CONSTCOND*/ 0)
109
110#define SPLAY_LINKRIGHT(head, tmp, field) do { \
111 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
112 tmp = (head)->sph_root; \
113 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
114} while (/*CONSTCOND*/ 0)
115
116#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
117 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
118 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
119 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
120 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
121} while (/*CONSTCOND*/ 0)
122
123/* Generates prototypes and inline functions */
124
125#define SPLAY_PROTOTYPE(name, type, field, cmp) \
126void name##_SPLAY(struct name *, struct type *); \
127void name##_SPLAY_MINMAX(struct name *, int); \
128struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
129struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
130 \
131/* Finds the node with the same key as elm */ \
132static __inline struct type * \
133name##_SPLAY_FIND(struct name *head, struct type *elm) \
134{ \
135 if (SPLAY_EMPTY(head)) \
136 return(NULL); \
137 name##_SPLAY(head, elm); \
138 if ((cmp)(elm, (head)->sph_root) == 0) \
139 return (head->sph_root); \
140 return (NULL); \
141} \
142 \
143static __inline struct type * \
144name##_SPLAY_NEXT(struct name *head, struct type *elm) \
145{ \
146 name##_SPLAY(head, elm); \
147 if (SPLAY_RIGHT(elm, field) != NULL) { \
148 elm = SPLAY_RIGHT(elm, field); \
149 while (SPLAY_LEFT(elm, field) != NULL) { \
150 elm = SPLAY_LEFT(elm, field); \
151 } \
152 } else \
153 elm = NULL; \
154 return (elm); \
155} \
156 \
157static __inline struct type * \
158name##_SPLAY_MIN_MAX(struct name *head, int val) \
159{ \
160 name##_SPLAY_MINMAX(head, val); \
161 return (SPLAY_ROOT(head)); \
162}
163
164/* Main splay operation.
165 * Moves node close to the key of elm to top
166 */
167#define SPLAY_GENERATE(name, type, field, cmp) \
168struct type * \
169name##_SPLAY_INSERT(struct name *head, struct type *elm) \
170{ \
171 if (SPLAY_EMPTY(head)) { \
172 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
173 } else { \
174 int __comp; \
175 name##_SPLAY(head, elm); \
176 __comp = (cmp)(elm, (head)->sph_root); \
177 if(__comp < 0) { \
178 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
179 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
180 SPLAY_LEFT((head)->sph_root, field) = NULL; \
181 } else if (__comp > 0) { \
182 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
183 SPLAY_LEFT(elm, field) = (head)->sph_root; \
184 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
185 } else \
186 return ((head)->sph_root); \
187 } \
188 (head)->sph_root = (elm); \
189 return (NULL); \
190} \
191 \
192struct type * \
193name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
194{ \
195 struct type *__tmp; \
196 if (SPLAY_EMPTY(head)) \
197 return (NULL); \
198 name##_SPLAY(head, elm); \
199 if ((cmp)(elm, (head)->sph_root) == 0) { \
200 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
201 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
202 } else { \
203 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
204 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
205 name##_SPLAY(head, elm); \
206 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
207 } \
208 return (elm); \
209 } \
210 return (NULL); \
211} \
212 \
213void \
214name##_SPLAY(struct name *head, struct type *elm) \
215{ \
216 struct type __node, *__left, *__right, *__tmp; \
217 int __comp; \
218\
219 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
220 __left = __right = &__node; \
221\
222 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
223 if (__comp < 0) { \
224 __tmp = SPLAY_LEFT((head)->sph_root, field); \
225 if (__tmp == NULL) \
226 break; \
227 if ((cmp)(elm, __tmp) < 0){ \
228 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
229 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
230 break; \
231 } \
232 SPLAY_LINKLEFT(head, __right, field); \
233 } else if (__comp > 0) { \
234 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
235 if (__tmp == NULL) \
236 break; \
237 if ((cmp)(elm, __tmp) > 0){ \
238 SPLAY_ROTATE_LEFT(head, __tmp, field); \
239 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
240 break; \
241 } \
242 SPLAY_LINKRIGHT(head, __left, field); \
243 } \
244 } \
245 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
246} \
247 \
248/* Splay with either the minimum or the maximum element \
249 * Used to find minimum or maximum element in tree. \
250 */ \
251void name##_SPLAY_MINMAX(struct name *head, int __comp) \
252{ \
253 struct type __node, *__left, *__right, *__tmp; \
254\
255 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
256 __left = __right = &__node; \
257\
258 while (1) { \
259 if (__comp < 0) { \
260 __tmp = SPLAY_LEFT((head)->sph_root, field); \
261 if (__tmp == NULL) \
262 break; \
263 if (__comp < 0){ \
264 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
265 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
266 break; \
267 } \
268 SPLAY_LINKLEFT(head, __right, field); \
269 } else if (__comp > 0) { \
270 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
271 if (__tmp == NULL) \
272 break; \
273 if (__comp > 0) { \
274 SPLAY_ROTATE_LEFT(head, __tmp, field); \
275 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
276 break; \
277 } \
278 SPLAY_LINKRIGHT(head, __left, field); \
279 } \
280 } \
281 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
284#define SPLAY_NEGINF -1
285#define SPLAY_INF 1
287#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
288#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
289#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
290#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
291#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
292 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
293#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
294 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
295
296#define SPLAY_FOREACH(x, name, head) \
297 for ((x) = SPLAY_MIN(name, head); \
298 (x) != NULL; \
299 (x) = SPLAY_NEXT(name, head, x))
301/* Macros that define a red-black tree */
302#define RB_HEAD(name, type) \
303struct name { \
304 struct type *rbh_root; /* root of the tree */ \
306
307#define RB_INITIALIZER(root) \
308 { NULL }
309
310#define RB_INIT(root) do { \
311 (root)->rbh_root = NULL; \
312} while (/*CONSTCOND*/ 0)
314#define RB_BLACK 0
315#define RB_RED 1
316#define RB_ENTRY(type) \
317struct { \
318 struct type *rbe_left; /* left element */ \
319 struct type *rbe_right; /* right element */ \
320 struct type *rbe_parent; /* parent element */ \
321 int rbe_color; /* node color */ \
324#define RB_LEFT(elm, field) (elm)->field.rbe_left
325#define RB_RIGHT(elm, field) (elm)->field.rbe_right
326#define RB_PARENT(elm, field) (elm)->field.rbe_parent
327#define RB_COLOR(elm, field) (elm)->field.rbe_color
328#define RB_ROOT(head) (head)->rbh_root
329#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
330
331#define RB_SET(elm, parent, field) do { \
332 RB_PARENT(elm, field) = parent; \
333 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
334 RB_COLOR(elm, field) = RB_RED; \
335} while (/*CONSTCOND*/ 0)
336
337#define RB_SET_BLACKRED(black, red, field) do { \
338 RB_COLOR(black, field) = RB_BLACK; \
339 RB_COLOR(red, field) = RB_RED; \
340} while (/*CONSTCOND*/ 0)
342#ifndef RB_AUGMENT
343#define RB_AUGMENT(x) do {} while (0)
344#endif
345
346#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
347 (tmp) = RB_RIGHT(elm, field); \
348 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
349 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
350 } \
351 RB_AUGMENT(elm); \
352 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
353 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
354 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
355 else \
356 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
357 } else \
358 (head)->rbh_root = (tmp); \
359 RB_LEFT(tmp, field) = (elm); \
360 RB_PARENT(elm, field) = (tmp); \
361 RB_AUGMENT(tmp); \
362 if ((RB_PARENT(tmp, field))) \
363 RB_AUGMENT(RB_PARENT(tmp, field)); \
364} while (/*CONSTCOND*/ 0)
365
366#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
367 (tmp) = RB_LEFT(elm, field); \
368 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
369 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
370 } \
371 RB_AUGMENT(elm); \
372 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
373 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
374 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
375 else \
376 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
377 } else \
378 (head)->rbh_root = (tmp); \
379 RB_RIGHT(tmp, field) = (elm); \
380 RB_PARENT(elm, field) = (tmp); \
381 RB_AUGMENT(tmp); \
382 if ((RB_PARENT(tmp, field))) \
383 RB_AUGMENT(RB_PARENT(tmp, field)); \
384} while (/*CONSTCOND*/ 0)
386/* Generates prototypes and inline functions */
387#define RB_PROTOTYPE(name, type, field, cmp) \
388 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
389#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
390 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
391#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
392 RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
393 RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
394 RB_PROTOTYPE_INSERT(name, type, attr); \
395 RB_PROTOTYPE_REMOVE(name, type, attr); \
396 RB_PROTOTYPE_FIND(name, type, attr); \
397 RB_PROTOTYPE_NFIND(name, type, attr); \
398 RB_PROTOTYPE_NEXT(name, type, attr); \
399 RB_PROTOTYPE_PREV(name, type, attr); \
400 RB_PROTOTYPE_MINMAX(name, type, attr);
401#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
402 attr void name##_RB_INSERT_COLOR(struct name *, struct type *)
403#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
404 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *)
405#define RB_PROTOTYPE_REMOVE(name, type, attr) \
406 attr struct type *name##_RB_REMOVE(struct name *, struct type *)
407#define RB_PROTOTYPE_INSERT(name, type, attr) \
408 attr struct type *name##_RB_INSERT(struct name *, struct type *)
409#define RB_PROTOTYPE_FIND(name, type, attr) \
410 attr struct type *name##_RB_FIND(struct name *, struct type *)
411#define RB_PROTOTYPE_NFIND(name, type, attr) \
412 attr struct type *name##_RB_NFIND(struct name *, struct type *)
413#define RB_PROTOTYPE_NEXT(name, type, attr) \
414 attr struct type *name##_RB_NEXT(struct type *)
415#define RB_PROTOTYPE_PREV(name, type, attr) \
416 attr struct type *name##_RB_PREV(struct type *)
417#define RB_PROTOTYPE_MINMAX(name, type, attr) \
418 attr struct type *name##_RB_MINMAX(struct name *, int)
419
420/* Main rb operation.
421 * Moves node close to the key of elm to top
422 */
423#define RB_GENERATE(name, type, field, cmp) \
424 RB_GENERATE_INTERNAL(name, type, field, cmp,)
425#define RB_GENERATE_STATIC(name, type, field, cmp) \
426 RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
427#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
428 RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
429 RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
430 RB_GENERATE_INSERT(name, type, field, cmp, attr) \
431 RB_GENERATE_REMOVE(name, type, field, attr) \
432 RB_GENERATE_FIND(name, type, field, cmp, attr) \
433 RB_GENERATE_NFIND(name, type, field, cmp, attr) \
434 RB_GENERATE_NEXT(name, type, field, attr) \
435 RB_GENERATE_PREV(name, type, field, attr) \
436 RB_GENERATE_MINMAX(name, type, field, attr)
437
438#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
439attr void \
440name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
441{ \
442 struct type *parent, *gparent, *tmp; \
443 while ((parent = RB_PARENT(elm, field)) != NULL && \
444 RB_COLOR(parent, field) == RB_RED) { \
445 gparent = RB_PARENT(parent, field); \
446 _T_ASSERT(gparent); \
447 if (parent == RB_LEFT(gparent, field)) { \
448 tmp = RB_RIGHT(gparent, field); \
449 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
450 RB_COLOR(tmp, field) = RB_BLACK; \
451 RB_SET_BLACKRED(parent, gparent, field);\
452 elm = gparent; \
453 continue; \
454 } \
455 if (RB_RIGHT(parent, field) == elm) { \
456 RB_ROTATE_LEFT(head, parent, tmp, field);\
457 tmp = parent; \
458 parent = elm; \
459 elm = tmp; \
460 } \
461 RB_SET_BLACKRED(parent, gparent, field); \
462 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
463 } else { \
464 tmp = RB_LEFT(gparent, field); \
465 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
466 RB_COLOR(tmp, field) = RB_BLACK; \
467 RB_SET_BLACKRED(parent, gparent, field);\
468 elm = gparent; \
469 continue; \
470 } \
471 if (RB_LEFT(parent, field) == elm) { \
472 RB_ROTATE_RIGHT(head, parent, tmp, field);\
473 tmp = parent; \
474 parent = elm; \
475 elm = tmp; \
476 } \
477 RB_SET_BLACKRED(parent, gparent, field); \
478 RB_ROTATE_LEFT(head, gparent, tmp, field); \
479 } \
480 } \
481 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
483
484#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
485attr void \
486name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
487{ \
488 struct type *tmp; \
489 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
490 elm != RB_ROOT(head)) { \
491 if (RB_LEFT(parent, field) == elm) { \
492 tmp = RB_RIGHT(parent, field); \
493 if (RB_COLOR(tmp, field) == RB_RED) { \
494 RB_SET_BLACKRED(tmp, parent, field); \
495 RB_ROTATE_LEFT(head, parent, tmp, field);\
496 tmp = RB_RIGHT(parent, field); \
497 } \
498 _T_ASSERT(tmp); \
499 if ((RB_LEFT(tmp, field) == NULL || \
500 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
501 (RB_RIGHT(tmp, field) == NULL || \
502 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
503 RB_COLOR(tmp, field) = RB_RED; \
504 elm = parent; \
505 parent = RB_PARENT(elm, field); \
506 } else { \
507 if (RB_RIGHT(tmp, field) == NULL || \
508 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
509 struct type *oleft; \
510 if ((oleft = RB_LEFT(tmp, field)) \
511 != NULL) \
512 RB_COLOR(oleft, field) = RB_BLACK;\
513 RB_COLOR(tmp, field) = RB_RED; \
514 RB_ROTATE_RIGHT(head, tmp, oleft, field);\
515 tmp = RB_RIGHT(parent, field); \
516 } \
517 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
518 RB_COLOR(parent, field) = RB_BLACK; \
519 if (RB_RIGHT(tmp, field)) \
520 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
521 RB_ROTATE_LEFT(head, parent, tmp, field);\
522 elm = RB_ROOT(head); \
523 break; \
524 } \
525 } else { \
526 tmp = RB_LEFT(parent, field); \
527 if (RB_COLOR(tmp, field) == RB_RED) { \
528 RB_SET_BLACKRED(tmp, parent, field); \
529 RB_ROTATE_RIGHT(head, parent, tmp, field);\
530 tmp = RB_LEFT(parent, field); \
531 } \
532 _T_ASSERT(tmp); \
533 if ((RB_LEFT(tmp, field) == NULL || \
534 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
535 (RB_RIGHT(tmp, field) == NULL || \
536 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
537 RB_COLOR(tmp, field) = RB_RED; \
538 elm = parent; \
539 parent = RB_PARENT(elm, field); \
540 } else { \
541 if (RB_LEFT(tmp, field) == NULL || \
542 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
543 struct type *oright; \
544 if ((oright = RB_RIGHT(tmp, field)) \
545 != NULL) \
546 RB_COLOR(oright, field) = RB_BLACK;\
547 RB_COLOR(tmp, field) = RB_RED; \
548 RB_ROTATE_LEFT(head, tmp, oright, field);\
549 tmp = RB_LEFT(parent, field); \
550 } \
551 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
552 RB_COLOR(parent, field) = RB_BLACK; \
553 if (RB_LEFT(tmp, field)) \
554 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
555 RB_ROTATE_RIGHT(head, parent, tmp, field);\
556 elm = RB_ROOT(head); \
557 break; \
558 } \
559 } \
560 } \
561 if (elm) \
562 RB_COLOR(elm, field) = RB_BLACK; \
564
565#define RB_GENERATE_REMOVE(name, type, field, attr) \
566attr struct type * \
567name##_RB_REMOVE(struct name *head, struct type *elm) \
568{ \
569 struct type *child, *parent, *old = elm; \
570 int color; \
571 if (RB_LEFT(elm, field) == NULL) \
572 child = RB_RIGHT(elm, field); \
573 else if (RB_RIGHT(elm, field) == NULL) \
574 child = RB_LEFT(elm, field); \
575 else { \
576 struct type *left; \
577 elm = RB_RIGHT(elm, field); \
578 while ((left = RB_LEFT(elm, field)) != NULL) \
579 elm = left; \
580 child = RB_RIGHT(elm, field); \
581 parent = RB_PARENT(elm, field); \
582 color = RB_COLOR(elm, field); \
583 if (child) \
584 RB_PARENT(child, field) = parent; \
585 if (parent) { \
586 if (RB_LEFT(parent, field) == elm) \
587 RB_LEFT(parent, field) = child; \
588 else \
589 RB_RIGHT(parent, field) = child; \
590 RB_AUGMENT(parent); \
591 } else \
592 RB_ROOT(head) = child; \
593 if (RB_PARENT(elm, field) == old) \
594 parent = elm; \
595 _T_ASSERT((old)); \
596 (elm)->field = (old)->field; \
597 if (RB_PARENT(old, field)) { \
598 if (RB_LEFT(RB_PARENT(old, field), field) == old)\
599 RB_LEFT(RB_PARENT(old, field), field) = elm;\
600 else \
601 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
602 RB_AUGMENT(RB_PARENT(old, field)); \
603 } else \
604 RB_ROOT(head) = elm; \
605 _T_ASSERT(old); \
606 _T_ASSERT(RB_LEFT(old, field)); \
607 RB_PARENT(RB_LEFT(old, field), field) = elm; \
608 if (RB_RIGHT(old, field)) \
609 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
610 if (parent) { \
611 left = parent; \
612 do { \
613 RB_AUGMENT(left); \
614 } while ((left = RB_PARENT(left, field)) != NULL); \
615 } \
616 goto color; \
617 } \
618 parent = RB_PARENT(elm, field); \
619 color = RB_COLOR(elm, field); \
620 if (child) \
621 RB_PARENT(child, field) = parent; \
622 if (parent) { \
623 if (RB_LEFT(parent, field) == elm) \
624 RB_LEFT(parent, field) = child; \
625 else \
626 RB_RIGHT(parent, field) = child; \
627 RB_AUGMENT(parent); \
628 } else \
629 RB_ROOT(head) = child; \
630color: \
631 if (color == RB_BLACK) \
632 name##_RB_REMOVE_COLOR(head, parent, child); \
633 return (old); \
634} \
635
636#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
637/* Inserts a node into the RB tree */ \
638attr struct type * \
639name##_RB_INSERT(struct name *head, struct type *elm) \
640{ \
641 struct type *tmp; \
642 struct type *parent = NULL; \
643 int comp = 0; \
644 tmp = RB_ROOT(head); \
645 while (tmp) { \
646 parent = tmp; \
647 comp = (cmp)(elm, parent); \
648 if (comp < 0) \
649 tmp = RB_LEFT(tmp, field); \
650 else if (comp > 0) \
651 tmp = RB_RIGHT(tmp, field); \
652 else \
653 return (tmp); \
654 } \
655 RB_SET(elm, parent, field); \
656 if (parent != NULL) { \
657 if (comp < 0) \
658 RB_LEFT(parent, field) = elm; \
659 else \
660 RB_RIGHT(parent, field) = elm; \
661 RB_AUGMENT(parent); \
662 } else \
663 RB_ROOT(head) = elm; \
664 name##_RB_INSERT_COLOR(head, elm); \
665 return (NULL); \
667
668#define RB_GENERATE_FIND(name, type, field, cmp, attr) \
669/* Finds the node with the same key as elm */ \
670attr struct type * \
671name##_RB_FIND(struct name *head, struct type *elm) \
672{ \
673 struct type *tmp = RB_ROOT(head); \
674 int comp; \
675 while (tmp) { \
676 comp = cmp(elm, tmp); \
677 if (comp < 0) \
678 tmp = RB_LEFT(tmp, field); \
679 else if (comp > 0) \
680 tmp = RB_RIGHT(tmp, field); \
681 else \
682 return (tmp); \
683 } \
684 return (NULL); \
686
687#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
688/* Finds the first node greater than or equal to the search key */ \
689attr struct type * \
690name##_RB_NFIND(struct name *head, struct type *elm) \
691{ \
692 struct type *tmp = RB_ROOT(head); \
693 struct type *res = NULL; \
694 int comp; \
695 while (tmp) { \
696 comp = cmp(elm, tmp); \
697 if (comp < 0) { \
698 res = tmp; \
699 tmp = RB_LEFT(tmp, field); \
700 } \
701 else if (comp > 0) \
702 tmp = RB_RIGHT(tmp, field); \
703 else \
704 return (tmp); \
705 } \
706 return (res); \
708
709#define RB_GENERATE_NEXT(name, type, field, attr) \
710/* ARGSUSED */ \
711attr struct type * \
712name##_RB_NEXT(struct type *elm) \
713{ \
714 if (RB_RIGHT(elm, field)) { \
715 elm = RB_RIGHT(elm, field); \
716 while (RB_LEFT(elm, field)) \
717 elm = RB_LEFT(elm, field); \
718 } else { \
719 if (RB_PARENT(elm, field) && \
720 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
721 elm = RB_PARENT(elm, field); \
722 else { \
723 while (RB_PARENT(elm, field) && \
724 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
725 elm = RB_PARENT(elm, field); \
726 elm = RB_PARENT(elm, field); \
727 } \
728 } \
729 return (elm); \
731
732#define RB_GENERATE_PREV(name, type, field, attr) \
733/* ARGSUSED */ \
734attr struct type * \
735name##_RB_PREV(struct type *elm) \
736{ \
737 if (RB_LEFT(elm, field)) { \
738 elm = RB_LEFT(elm, field); \
739 while (RB_RIGHT(elm, field)) \
740 elm = RB_RIGHT(elm, field); \
741 } else { \
742 if (RB_PARENT(elm, field) && \
743 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
744 elm = RB_PARENT(elm, field); \
745 else { \
746 while (RB_PARENT(elm, field) && \
747 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
748 elm = RB_PARENT(elm, field); \
749 elm = RB_PARENT(elm, field); \
750 } \
751 } \
752 return (elm); \
754
755#define RB_GENERATE_MINMAX(name, type, field, attr) \
756attr struct type * \
757name##_RB_MINMAX(struct name *head, int val) \
758{ \
759 struct type *tmp = RB_ROOT(head); \
760 struct type *parent = NULL; \
761 while (tmp) { \
762 parent = tmp; \
763 if (val < 0) \
764 tmp = RB_LEFT(tmp, field); \
765 else \
766 tmp = RB_RIGHT(tmp, field); \
767 } \
768 return (parent); \
771#define RB_NEGINF -1
772#define RB_INF 1
774#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
775#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
776#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
777#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
778#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
779#define RB_PREV(name, x, y) name##_RB_PREV(y)
780#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
781#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
782
783#define RB_FOREACH(x, name, head) \
784 for ((x) = RB_MIN(name, head); \
785 (x) != NULL; \
786 (x) = name##_RB_NEXT(x))
787
788#define RB_FOREACH_FROM(x, name, y) \
789 for ((x) = (y); \
790 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
791 (x) = (y))
792
793#define RB_FOREACH_SAFE(x, name, head, y) \
794 for ((x) = RB_MIN(name, head); \
795 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
796 (x) = (y))
797
798#define RB_FOREACH_REVERSE(x, name, head) \
799 for ((x) = RB_MAX(name, head); \
800 (x) != NULL; \
801 (x) = name##_RB_PREV(x))
802
803#define RB_FOREACH_REVERSE_FROM(x, name, y) \
804 for ((x) = (y); \
805 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
806 (x) = (y))
807
808#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
809 for ((x) = RB_MAX(name, head); \
810 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
811 (x) = (y))
812
813#endif /* _SYS_TREE_H_ */